GameFlow Roadmap

Nov 25, 2015

This is a draft of the milestones we have planned for GameFlow. That’s only the main goals, but of course there will be fixes, improvements and new actions added in each version. We have also a surprise feature for 2016 that we are quite sure that you’ll love… stay tuned :)

We need your feedback. Please send your questions, comments and suggestions to support@evasiongames.com.

ROADMAP 2015/2016

v1.0 – Core + Data + Docs

  • Snapshots.
  • Persistent lists.
  • Data Items.
  • Shaders.
  • Tests.
  • User Manual and API documentation.

v1.1 – UI

  • Game Menu.
  • Pause Menu.
  • Settings.
  • Level Selector.
  • Character Selector.
  • Score.
  • Time.
  • Score List.
  • Credits.
  • Transitions.
  • Joystick + Buttons.

v1.2 – Animation

  • Mecanim.
  • Particles.
  • Interpolators.

v1.3 – Mobile + 2D

  • Touch screen control.
  • Mobile specific events.
  • Sprites.
  • 2D physics.

v1.4 – Tools improvement

  • Pools.
  • Localization.
  • Paths.
  • Macros.

v1.5 – Artificial Intelligence

  • Behaviours.
  • Navigation.
  • Teamwork.
  • Strategy.

v1.6 – Multiplayer